Games

Futuretown Projects

A-10 VR (C#, Unity, Vive)

Stallion Adventures (C++, Blueprints, Unreal, Vive, Rift, Totalmotion)

Public Presentations

Vancouver Film School Final Presentation, (EN) Oct 2015

Os desafios no desenvolvimento de games para VR, (PT-BR) Dez 2016

Prototypes, Studies and Just for Fun

Interactive GPU Particles in VR using Unity

Wasps AI Interaction using NewtonVR

VR PONG (C#, Unity, Vive)

VR RC (C#, Unity, Vive)

VR Racket Bricks (C#, Unity, Vive)

Flying Thing (C#, Unity, Vive)

Hover (C#, Unity, Vive)

Game Jams

Virtual HOTAS (C#, Unity, Rift, Leap Motion)

VFS Projects

These are bigger projects that I worked on while attending to the “Programming for Games, Web and Mobile” program at Vancouver Film School

Ascent (C#, Unity)

Son of Flynn (C#, Unity, Rift, Kinect)

VFS Assignments

These are very small games that I made while attending to the “Programming for Games, Web and Mobile” program at Vancouver Film School

Pac-Man (C#, Unity)

Tetris (C#, Unity)

Battleships Web (Javascript)

YASIS (Yet Another Space Invasion Shooter) (C#, Unity)

Pong Clone (C# Console App)